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Post by man229 on Nov 19, 2007 5:51:43 GMT -5
Just moveable things like a TV or funisher..or a box>.>
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Post by fayth on Nov 19, 2007 16:24:45 GMT -5
Suprisingly. i think that would be a awesome idea. but thats up too Gold dean
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Post by rt264 on Nov 19, 2007 17:08:58 GMT -5
that would be sooo cool but the items should also be lockable so other people cant push them.
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Post by Littles**t(Mariah) on Nov 23, 2007 23:43:16 GMT -5
They have that on another game...comes in handy..cept' its drag not push
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Post by fayth on Nov 24, 2007 3:00:07 GMT -5
Meh. i agree with rt264 it should be like Lock so they cant pull/push but that'd take a long time xP
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Post by recklessdeath on Dec 26, 2007 18:21:44 GMT -5
Umm, not so good of a idea, wanna know why? A person can build a box(Just a example)and push it onto a wall, other persons wall of a house(Just a example)and build stairs(Up or down) and build one space(Under, over, left, right, w/e way you pushed the box)and build the oppisite stairs you build last time. A easy brake in! Not so good. Its like 0 density with extra work...As I said, not so good of a idea, unless you can push a object onto anything, except things without density would be fine.
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Mintee
Player
I'm awesome.
Posts: 66
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Post by Mintee on Jan 14, 2008 15:59:52 GMT -5
Thats what the "Destroy" Verb is for.
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Post by fayth on Apr 27, 2008 20:04:27 GMT -5
Owned
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Heireau
Novice
Was "Harrow".
Posts: 13
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Post by Heireau on Dec 17, 2009 22:01:35 GMT -5
If you make pushable objects, push boundaries would be required. Otherwise, doors would end up getting blocked. Making some 'boundary' objects might help. Like that property thing that was made before. (The black screen overlay.)
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